Thursday, May 3, 2012

Adobe Tutorial #5


For my final tutorial for this class, I decided to do something a bit more in depth. About a month ago, I did a tutorial on WeGraphics to make a Transformers logo. I was watching Transformers 2 at the time, so I was pretty inspired. It turned out really well. You can see that full tutorial here.



That being said, when I got the email update from their blog about a tutorial to make a Batman logo that was pretty similar, I got pretty excited. You can follow along with the detailed steps of the tutorial here, as I'm just going to write a very basic summary as I show you my work.

Making the Bat

To start off, I went ahead and downloaded the vector bat symbol he provided on the tutorial, just to save some time. Plus, I get really finicky when I'm drawing these sorts of things, and I just didn't want to deal with my own stress.

Then, I brought the vector into Photoshop. I used a document size of 1280x800, so I could use this for a background on my laptop. After putting in a background color set to #2e3943 and pasting the vector into it's own layer, I was ready to get into the fun stuff.

Adding Texture & Lighting on the Bat

I applied the setting outlined in the tutorial to add an Outer Glow, Bevel & Emboss, and a Gradient Overlay. He didn't specify what colors to use on the Gradient, so I guessed based on the screen grab of the window he posted. I used #2e3943 and #a6b3bf, and it came out pretty close to what his was.


Next up is adding the texture overlays. I already had a scratched metal texture (see the free download on the Transformers tutorial that replaced the same ones this one calls for), and I downloaded the second one linked in this tutorial. I placed, scaled, desaturated, and deleted the unwanted areas of the texture around the bat symbol. Then, I set the blending mode to Overlay and repeated the whole process for the second texture too.






Now, I added the highlights and shadows with the Brush tool according to the image he posted. I turned the Flow down to around 40%, because the highlights were coming in too strongly. Also, the tutorial didn't say to, but I decided to set my highlights/shadows layer to Overlay, which seemed to make it look a bit better.





Adding Texture & Lighting to the Background

For the background, instead of the paid texture they suggested, I used another one I had downloaded before. It was in the Free Grunge Paper pack. Also, he says to set the blending mode to Opacity, but I'm fairly sure he meant Overlay.

When I went to paint in the highlight on the background, I wasn't liking the way the low-opacity white looked. So, I switched it to full Opacity and Flow on the Brush tool. Then, I set that layer blending mode to Overlay and turned the layer opacity down to 50%. This gave me more what I was looking for.

Here's my final image! 



                                                                                                                  

Sources:
http://wegraphics.net/blog/tutorials/create-a-dark-knight-rises-style-wallpaper-in-3-easy-steps/

No comments:

Post a Comment